Flight of the Icarus | |
---|---|
Developer(s) | Muse Games |
Platform(s) | Microsoft Windows, Mac OS X, Linux, Web browser |
Release | Web browserMicrosoft Windows, Mac OS X
|
Genre(s) | Strategy, first person shooter |
Mode(s) | Single-player, multiplayer |
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Flight of the Icarus,[1] formerly known as Guns of Icarus or Guns of Icarus Classic, is a steampunk-themed tower defense game by American indie game developer Muse Games.[2]
Gameplay[edit]
The game takes place exclusively aboard the trading zeppelin Icarus, where the player's task is to defend the Icarus using gun turrets and by manually repairing damage sustained under fire. As the player progresses through the story, more turrets and armor upgrades can be unlocked to help combat the increasingly difficult waves of enemies encountered at the later stages of the game.
Reception[edit]
GameSpot gave the original game a score of 4/10.[3]PC Gamer gave it 44/100.[4]
Online version[edit]
In 2012, Muse Games launched a Kickstarter campaign to fund a new version of the game, Guns of Icarus Online. The campaign succeeded on February 21 with a total of $35,237 raised, where $10,000 was sought.[5] The game held a closed beta for Kickstarter backers and pre-orderers.
References[edit]
- ^http://musegames.com/games/flight-of-the-icarus/
- ^'Guns of Icarus' Steam page'. Retrieved 2011-12-29.CS1 maint: discouraged parameter (link)
- ^VanOrd, Kevin (26 May 2010). 'Guns of Icarus Review'. GameSpot. Retrieved 28 May 2013.CS1 maint: discouraged parameter (link)
- ^PC Gamer. September 2010. p. 82
- ^'Guns of Icarus Online's Kickstarter page'. Retrieved 2012-07-01.CS1 maint: discouraged parameter (link)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Flight_of_the_Icarus&oldid=1019418891'
features
sky
- default catalogue of over 600,000 stars
- extra catalogues with more than 177 million stars
- default catalogue of over 80,000 deep-sky objects
- extra catalogue with more than 1 million deep-sky objects
- asterisms and illustrations of the constellations
- constellations for 20+ different cultures
- images of nebulae (full Messier catalogue)
- realistic Milky Way
- very realistic atmosphere, sunrise and sunset
- the planets and their satellites
interface
- a powerful zoom
- time control
- multilingual interface
- fisheye projection for planetarium domes
- spheric mirror projection for your own low-cost dome
- all new graphical interface and extensive keyboard control
- telescope control
visualisation
- equatorial and azimuthal grids
- star twinkling
- shooting stars
- tails of comets
- iridium flares simulation
- eclipse simulation
- supernovae and novae simulation
- 3D sceneries
- skinnable landscapes with spheric panorama projection
customizability
- plugin system adding artifical satellites, ocular simulation, telescope control and more
- ability to add new solar system objects from online resources...
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news
system requirements
minimal
- Linux/Unix; Windows 7 and above; Mac OS X 10.12.0 and above
- 3D graphics card which supports OpenGL 3.0 and GLSL 1.3 or OpenGL ES 2.0
- 512 MiB RAM
- 420 MiB on disk
- Keyboard
- Mouse, Touchpad or similar pointing device
recommended
- Linux/Unix; Windows 7 and above; Mac OS X 10.12.0 and above
- 3D graphics card which supports OpenGL 3.3 and above
- 1 GiB RAM or more
- 1.5 GiB on disk
- Keyboard
- Mouse, Touchpad or similar pointing device
developers
Project coordinator: Fabien Chéreau
Graphic designer: Johan Meuris, Martín Bernardi
Developer: Alexander Wolf, Guillaume Chéreau, Georg Zotti, Marcos Cardinot
Continuous Integration: Hans Lambermont
Tester: Khalid AlAjaji
and everyone else in the community.
Graphic designer: Johan Meuris, Martín Bernardi
Developer: Alexander Wolf, Guillaume Chéreau, Georg Zotti, Marcos Cardinot
Continuous Integration: Hans Lambermont
Tester: Khalid AlAjaji
and everyone else in the community.
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acknowledgment
If the Stellarium planetarium was helpful for your research work, the following acknowledgment would be appreciated:
This research has made use of the Stellarium planetarium
Zotti, G., Hoffmann, S. M., Wolf, A., Chéreau, F., & Chéreau, G. (2021). The Simulated Sky: Stellarium for Cultural Astronomy Research. Journal of Skyscape Archaeology, 6(2), 221–258. https://doi.org/10.1558/jsa.17822
Or you may download the BibTeX file of the paper to create another citation format.
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